All other classes received much heavier nerfs, making Rogue a top pick for season 1. The biggest direct change to Rogues is the addition of a Lucky Hit Chance requirement for Siphoning Strikes, significantly reducing their survivability. Rogues did not receive any major nerfs to damage directly to their class. In addition to the build specific changes, multiple sources of Critical Strike Damage and Vulnerable Damage were reduced globally for all classes.
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